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ZzZHeadShotZzZ

New maps suggestion

5 posts in this topic

Last days I was looking (and testing) some maps, can be very difficult find "new good maps", but I think I found some:

 

TTT_Concrete

http://steamcommunity.com/sharedfiles/filedetails/?id=345337612   (Size: Medium)

A really good map, a lot of spots to hide and run, maybe the best of my list...

 

ttt_geekroom

http://steamcommunity.com/sharedfiles/filedetails/?id=423424850 (Size: Medium)

Looks like teenroom and deathcookin but a bit bigger...

 

rp_blacklake

http://steamcommunity.com/sharedfiles/filedetails/?id=456227892  (Size: Big/Huge)

A big and open map, but with good some spots to hide...

 

hns_waterplant

http://steamcommunity.com/sharedfiles/filedetails/?id=365636717   (Size: Big)

A little bit dark, but no problems to play hns...

 

ttt_scarisland_b1

http://steamcommunity.com/sharedfiles/filedetails/?id=185635263  (Size: Small)

A small island map, maybe the smallest of my list, have some good spots to hide and a good open area...

 

ttt_vannah

http://steamcommunity.com/sharedfiles/filedetails/?id=442279607   (Size: Medium)

I'm not sure about this map, looks good, but I don't know, and maybe need L4D2 textures...

 

Coast Manor

http://steamcommunity.com/sharedfiles/filedetails/?id=330698179   (Size: Medium/Big)

I really enjoy this map, theres a lot of places to hide or just run, its a bit dark, but theres one problem, the grass is floating...

 

ttt_villahouse

http://steamcommunity.com/sharedfiles/filedetails/?id=863285618   (Size: Small)

Simple(and small) but good, the only problem here is the annoying noise of the helicopter(if theres a way to remove/silence the helicopter the map can be good)...

 

Desolation

http://steamcommunity.com/sharedfiles/filedetails/?id=304266718  (Size: Medium)

Nothing special here, some good spots to hide and a big open area...

 

 

 

Note: I have some "extra textures"(Like some HLs, L4D2, Portal, etc), but I tried to filter maps with CSS textures only(unfortunately some maps don't have any description about textures)...

Note²: Some maps may have outmap spots, but I can help to find them...

Note³: I tested all maps with noclip and standard jump only, then some maps can be bad with the jump boosts of the server...

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This will be my third attempt at posting a reply to this, I keep getting pulled away with other stuff.

 

TTT_Concrete

http://steamcommunity.com/sharedfiles/fi...=345337612   (Size: Medium)

A really good map, a lot of spots to hide and run, maybe the best of my list...

JWG - Agree, I think I'm going to add this one, probably 10-20 players

 

 

ttt_geekroom

http://steamcommunity.com/sharedfiles/fi...=423424850 (Size: Medium)

Looks like teenroom and deathcookin but a bit bigger...

JWG - This one keeps coming up and I really don't like it. Plus there's an area that can be locked off so you can't get in.

 

rp_blacklake

http://steamcommunity.com/sharedfiles/fi...=456227892  (Size: Big/Huge)

A big and open map, but with good some spots to hide...

JWG - You aren't kidding when you say big. I've seen this map before and discarded it on the amount of places I would have to block off where you can get over the walls and outside

 

hns_waterplant

http://steamcommunity.com/sharedfiles/fi...=365636717   (Size: Big)

A little bit dark, but no problems to play hns...

JWG - Actually already on my list of maps to add. We used to have this map and I can't remember why it was removed. 20+ players

 

ttt_scarisland_b1

http://steamcommunity.com/sharedfiles/fi...=185635263  (Size: Small)

A small island map, maybe the smallest of my list, have some good spots to hide and a good open area...

JWG - Generally I dislike maps with a lot of water because it too cheaty a spot to go hide in. It's one of those maps that has to have a small player count because there aren't many spots to hide, but at the same time its too big and open for just a few players.

 

ttt_vannah

http://steamcommunity.com/sharedfiles/fi...=442279607   (Size: Medium)

I'm not sure about this map, looks good, but I don't know, and maybe need L4D2 textures...

JWG - I don't even need jump boosters to get out of the map on this one

 

Coast Manor

http://steamcommunity.com/sharedfiles/fi...=330698179   (Size: Medium/Big)

I really enjoy this map, theres a lot of places to hide or just run, its a bit dark, but theres one problem, the grass is floating...

JWG - A lot of players found this map to be really buggy so I've removed it previously. I can re-add it again and see how we get on. 16-24 players

 

ttt_villahouse

http://steamcommunity.com/sharedfiles/fi...=863285618   (Size: Small)

Simple(and small) but good, the only problem here is the annoying noise of the helicopter(if theres a way to remove/silence the helicopter the map can be good)...

JWG - There are new areas to the map that have been added since the old prop hunt version of the map, I'm just wondering if there are enough places to hide to make this a hide and seek map... I'll have to think about this one.

 

Desolation

http://steamcommunity.com/sharedfiles/fi...=304266718  (Size: Medium)

Nothing special here, some good spots to hide and a big open area... 

JWG - Good map for hiders, not so good for the seekers I think. Too big and would take too long to run to all of the edges.

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I'll try to find some more maps(it's really hard), I had a list with 30/40 possibilities of maps, and after some tests, only these 9 left...

And I forgot to say about villahouse, the helicopter just leave the map after some time, the problem when I tested, was me with the physgun :D ...

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Hey no worries Headshot, I fully appreciate how hard it is to find maps, I've been at it for a long time ;)

 

Tip: make sure you're subscribed to ULX (and Ulib) then you can turn the gravity down easily to see if you can jump out :)

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JWGamesUK' pid='1831' dateline='1504729055']

Tip: make sure you're subscribed to ULX (and Ulib) then you can turn the gravity down easily to see if you can jump out :)

Wow, thanks for the tip, now will be much easier to test the maps...  :D

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