My idea for taunting is the ability for a continous taunt.
When pressing the button for it(assigned one or holding r) it would play a taunt that loops.
The amount of points collected will be determined by how long the loop lasts.
When the button is pressed again it will stop and will be claimed in 5 seconds.
If caught by a seeker no points will be recieved.
Another optional restriction is that the hider has to stay in place.
This is just an idea I had it does not matter if it is paid attention to it is just a suggestion.